﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class VRManager : MonoBehaviour {
    public static VRManager manager
    {
        get
        {
            if (_manager == null)
            {
                _manager = FindObjectOfType<VRManager>();
            }
            return _manager;
        }
    }
    static VRManager _manager;

    public TrackedObjectManager trackedObjectManager;
    public VRUIManager uiManager;
    public LayerManager layerManager;
    public LoadScene loadScene;
    public VRMove vrMove;
    public ViewController viewController;
    public AudioManager audioManager;
    public GazePoint gazePoint;
}
